Games made to be played.

Marrow Tap / Interactive production

Games made to be played.

MARROW-TAP is a game development studio for 2D and story-led games.

Explore our work
From idea to a playable build.

Marrow Tap / Interactive production

From idea to a playable build.

We help turn rough game ideas into something you can test, show and improve.

See our work
Gaming workstation with monitors

Marrow Tap / Interactive production

Let’s make the next version.

Practical game development support for teams that want to keep moving.

Explore our work

Selected projects

Selected work.

A small selection of projects from MARROW-TAP.

Explore all work

Our services

How we can help.

Game development, art and technical work for projects that need to move forward.

01

Unity Development

Unity development for PC, console, and mobile games. We build gameplay systems, prototypes, tools, integrations, and production-ready features for new and existing projects.

Explore service
Full Game Development
02

Full Game Development

Game design and prototyping services for PC, console and mobile games. We create gameplay systems, mechanics and playable prototypes ready for testing.

Explore service
2D Game Development
03

2D Game Development

2D game development for PC, mobile, console, and browser platforms. We build gameplay systems, animation, levels, tools, and production-ready features for complete games and existing projects.

Explore service
3D Art
04

3D Art

3D art production for games, including characters, environments, props, texturing, optimization, and game-ready assets for PC, console, and mobile projects.

Explore service
2D Art
05

2D Art

2D art production for games, including characters, environments, props, UI assets, icons, and production-ready artwork for PC, mobile, console, and browser projects.

Explore service
Prototyping
06

Prototyping

Playable game prototypes for testing mechanics, gameplay loops, controls, technical ideas, and early production concepts before full development begins.

Explore service
Explore services

Our technologies

Tools we use.

The engines and tools we use to make and support games.

Unity - cube logo whiteUnity
AGS - logoAGS
Game Maker - logo whiteGMS 2
Godot - Logo WhiteGodot
HTMLHTML
JSJS
Ren’PyRen’Py
Unreal - cube logo whiteUnreal Engine

From the blog

Latest news

New work, practical notes and updates from Marrow Tap.

Read the blog

Start a project

Let’s discuss your idea.

Tell us what you are making and what you need help with. We will reply with a practical next step.

I need
I have a budget

Up to 3 files, 5 MB each.