Mariusz Klimek – Game Developer
Portfolio
Full Game Development

[AGS] Big Trouble in Little River
Adventure game where you help Karina find her lost car(again)
Talk to different people, explore the area and solve puzzles. A point and click adventure game.

[AGS] VN Game #2
Adventure Game Studio project.
This one a bit more advanced which includes animated characters.
Interact with objects/characters to solve various puzzles, following a storyline.

[AGS] Painted Hills
Adventure type game developed in AGS engine.
Simple detective adventure game where you have to figure out a way to fix your car, you will meet different characters along the way.
Simple Game Development

Red Dad Redemption
The game goal was to create a short, funny adventure game with cartoonish art style. Project had a very short deadline (3 weeks)
Required whole game to be created from scratch with the exception of dialogs/story flow being done for me.

[NSFW] Outside The Box
Narrative Adventure- Outside the Box is jam packed with anthropomorphic twinks, environmental puzzles, and sizzling hot artwork! Experience one of Tokifuji’s classic works, re-imagined as a videogame

Legend of the Fallen Warrior
My first game, made in 2014 using JavaScript and HTML with boostrap.
It’s an rpg with endless combat, randomly generated loot with various bonuses.
You can create a character from various races and their age which determine their stat growth as well as special bonuses.
Game has a simple crafting and gathering system as well as skills.

Cultivation Quest
Cultivation themed idle game made in Unity.
Recruit new heroes to your party, gather Qi and increase their cultivation level to explore more dangerous areas.

Cultivation Quest Prototype
Prototype of a Cultivation quest game based on Megami Quest web game.
Hire party members, explore areas and level up your team to explore further.
Prototypes

Adventure Game Studio VN Game
This is a full game(with art being WIP) in a style of Adventure games.
Click on objects to interact, solve puzzles, talk to various NPCS and solve their problems.

Roguelike prototype
Prototype of a roguelite game similar to Vampire Survivors.
~10 different abilities, evolutions and passive skills.
Waves getting stronger over time, bosses, chests with more upgrades etc.

[GMS2] Shooting Mini Game
I made this prototype in GMS2. Defeat wave of enemies with different weapons and a grid with a depth.
3x3x3 grid, weapons act differently based on where you use them.
Example: Throws grenade Up, throws it into the back of the grid.

Castle Defense
Castle Defense Prototype made in Unity.
Defend against waves of enemies, hire and upgrades units.

Blood Drops Prototype
An unfinished prototype of a game where you send units to attack enemy castle while defending your own.

Jrpg battle prototype
Battle system for an jrpg prototype made in Unity.

Idle Crops
HTML idle game where you grow space crops. Automate it with a spaceship upgrades.

Devil Puzzle
Prototype of a puzzle game made in Game Maker Studio 2.

Idle Crops
HTML idle game where you grow space crops. Automate it with a spaceship upgrades.